1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151
| #include <cstdio> #include <vector> #include <algorithm> using namespace std; template <class Type> void read (Type &x) { char c; bool flag = false; while ((c = getchar()) < '0' || c > '9') c == '-' && (flag = true); x = c - '0'; while ((c = getchar()) >= '0' && c <= '9') x = (x << 1) + (x << 3) + c - '0'; flag && (x = ~x + 1); } template <class Type> void write (Type x) { x < 0 && (putchar('-'), x = ~x + 1); x > 9 && (write(x / 10), 0); putchar('0' + x % 10); } template <class Type> void chkmax (Type &x, Type k) { k > x && (x = k); } typedef long long LL; const int N = 2e5 + 10, M = 4e5 + 10; bool vis[N]; int n, w[N]; LL d[N]; int idx, hd[N], nxt[M], edg[M], wt[M]; namespace DSU { int p[N]; int fa (int x) { return p[x] == x ? x : p[x] = fa(p[x]); } void init() { for (int i = 1; i <= n; i++) p[i] = i; } bool check (int a, int b) { return fa(a) ^ fa(b); } void merge (int a, int b) { p[fa(a)] = fa(b); } } struct Edge { int u, v; LL w; bool operator < (const Edge &_) const { return w < _.w; } }; vector <Edge> e; void add (int a, int b, int c) { nxt[++idx] = hd[a]; hd[a] = idx; edg[idx] = b; wt[idx] =c; } int Size (int x, int fa) { if (vis[x]) return 0; int res = 1; for (int i = hd[x]; ~i; i = nxt[i]) edg[i] ^ fa && (res += Size(edg[i], x)); return res; } int WeightCentre (int x, int fa, int tot, int &wc) { if (vis[x]) return 0; int sum = 1, mx = 0; for (int i = hd[x]; ~i; i = nxt[i]) if (edg[i] ^ fa) { int t = WeightCentre(edg[i], x, tot, wc); chkmax(mx, t), sum += t; } chkmax(mx, tot - sum); if (mx <= tot / 2) wc = x; return sum; } void Dist (int x, int fa, LL s, vector <int> &p) { if (vis[x]) return; d[x] = s + w[x]; p.push_back(x); for (int i = hd[x]; ~i; i = nxt[i]) edg[i] ^ fa && (Dist(edg[i], x, s + wt[i], p), 0); } void calc (int x) { if (vis[x]) return; WeightCentre(x, -1, Size(x, 0), x); vis[x] = true; vector <int> p; for (int i = hd[x]; ~i; i = nxt[i]) Dist(edg[i], x, wt[i], p); d[x] = w[x]; p.push_back(x); int t = -1; for (int i : p) (t == -1 || d[i] < d[t]) && (t = i); e.push_back((Edge){t, x, d[t] + w[x]}); for (int i : p) e.push_back((Edge){t, i, d[t] + d[i]}); for (int i = hd[x]; ~i; i = nxt[i]) calc(edg[i]); } int main () { read(n); for (int i = 1; i <= n; i++) hd[i] = -1; for (int i = 1; i <= n; i++) read(w[i]); for (int i = 1, a, b, c; i < n; i++) { read(a), read(b), read(c); add(a, b, c), add(b, a, c); } calc(1); sort(e.begin(), e.end()); LL res = 0; DSU::init(); for (Edge i : e) if (DSU::check(i.u, i.v)) { res += i.w; DSU::merge(i.u, i.v); } write(res); return 0; }
|